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Modifier HP and SP of various classes. All Norms start with 60 x 120 HP and Doram with 40 x 120 HP. In Transcendence rank, High Novices start base level 175 and Job level 50. High First classes expand their level to 306 and their job to 99. Transcendent 2nd classes expand their level to 536. Lastly, 3rd classes (where nontranscendent classes cannot change their job) expand their level to 937. Transcendent classes get 1.3x more HP and SP in base.

Calculation..

Base HP/SP + VIT and INT bonus + HP Bonus x HP and SP bonus at level 90 + HP/SP Bonus from skills x HP

VIT: 2% HP and HP recovery item per VIT.

SP: 2% SP and SP recovery item per INT.

Job Modifiers Edit

Novices Edit

Novice Super Novice
0 0

First Job Classes Edit

Swordsman/Gunslinger Archer/Thief/Merchant/Ninja Acolyte/Taekwon Kid Mage TaeKwon Kid
0.9 0.75 0.7 0.5 0.7

2nd Job Classes Edit

Knight

Assassin/Hunter/Crusader/Rogue/Monk

/Clown/Dancer/Alchemist/Blacksmith

Priest/Sage Wizard/Soul Linker TaeKwon Master
4.05 3.375 2.1 1.5 3.15 (6.5)


3rd Job Classes Edit

Rune Knight

Guillotine Cross/Ranger/Royal Guard/(A)Sura/Maestro/Wanderer/Geneticist/Mechanic

Archbishop/Sorcerer Warlock
12.15 10.125 5.25 3.75

SP

Job Modifiers Edit

Novices Edit

Novice Super Novice
1 1

First Job Classes Edit

Swordsman Archer Thief Acolyte Merchant Mage TaeKwon Kid Ninja Gunslinger

3

4 4 4 5 6 3 3 4

2nd Job Classes Edit

Knight

Assassin/Hunter/Crusader/Rogue/Monk

/Clown/Dancer/Alchemist/Blacksmith

Priest/Sage Wizard TaeKwon Master
9 12 22.5 27 9 (6.5)


3rd Job Classes Edit

Rune Knight

Guillotine Cross/Ranger/Royal Guard/(A)Sura/Maestro/Wanderer/Geneticist/Mechanic

Archbishop/Sorcerer Warlock
22.5 30 67.5 81

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